11 Aug 2026

Survival of the Kindest #AI #Storytelling #HumanConnection #Kindness

 

        



 We live in a world of moving images, ones we watch on a variety of platforms and ones that, if you are a story-teller like myself, you create. 

The ability to share narrative is one of the most important form of connection people have since, well people. 

From tales told around the campfire, to those told around a virtual water cooler, the ability to involve you the reader (hi!) creates a conversation that delivers a full picture. 

And an even fuller picture if you can see what I see. 

Or even more importantly, if you can feel what I feel. 

The other day I wished I had a hat, that I could share with you. I put it on, and somehow it would record the world as I experience it. Then you could put the hat on for a day, and see the world through my eyes - and I would get your perspective for those same 24 hours.

Because we do not see the world as it is. 

We see the world as we are. 

That, of course, also makes it easy for folks to be conned. A person without guile, doesn't  naturally imagine someone else is out to get them. Being innocent can be both a blessing and a curse. 

I remember reading an unforgettable interview with Nelson Algren when I was about 25.  I'll paraphrase: You can chose to be innocent. That doesn't mean not knowing the horrors people can inflict upon one another. It means knowing, yet deciding not to partake in them.

That made a lot of sense to me.

It still does.

It described the way I wanted to live. 

I'd like to follow that up with another writer, Aldous Huxley:

"It is a bit embarrassing to have been concerned with the human problem all one's life and find at the end that one has no more to offer than 'Try to be a little kinder."

So since we live in an age of High Tech, I find myself looking at how this incredible field of augmentation, research and knowledge can be best fitted to creating the more humane Earthling. 

We have tons of trackers and watches that tell us how many steps we've taken, how many hours we've slept, how fast our hearts are beating, and how much oxygen is in our blood

But nothing tells us how much oxygen we take out of the room. 

Where is the Apphole™ to tell us when we aren't being friendly? When our ability to listen gets all jammed up?  When we aren't bringing our finest selves to the encounter? 

And is there a metric for how many people you made smile today? 

or made happy? 

Why not? 

Looking ahead, isn't that exactly the kind of world we want to be moving into? 

For our kids sakes as well as our own.

The rest of the decade might belong to crypto currency trades, and fat-burning drugs. Rich and thin are probably never going away as aspirations. But perhaps a burgeoning field could be tied to social behavior- which speaks directly to how we feel about ourselves, and the effect we have on other people

Feeling good about oneself doesn't always relate to how big a score, or deal you made was.

Sure self-worth gets tied up in income and wealth. 

That's understandable,.

But there are other measures. 

And I wonder if being gentle, with oneself and others is a much greater strength than we give it credit for.

Which leads the next question:

 Is there a market for it?

For sharing ones bounty, goodness, positive insights - and constructive criticism, too - means extending  our view to someone else's view, and vice versa. 

Technology is becoming capable of helping us do this.

There certainly seems to be an appetite for our AI buddies and helpers to treat us with respect. And I wonder how many of us return the favor by using manners with them, speaking thoughtfully, and coming away feeling the encounter was somehow more worthwhile because we did.

Could that be one way some of us are adapting to this very close relationship we can develop with the LLMs designed to help us put into words and images that which we see and feel?

Maybe the most interesting question about AI isn't whether it can become more like us.

Maybe its whether our interactions with it can help us become more aware of how we are with each other.

Because the real question isn't:

What can machines do instead of us?

It's: 

What can technology make possible between us? 

That, I think, is going to determine how technology ultimately helps us to live.

We have spent an extraordinary amount of human ingenuity learning how to measure what we produce, what we consume, what we earn, what we own and what things cost.

Perhaps we now need to get better at recognizing what we create in one another.

Trust.

Confidence.

Belonging.

Curiosity.

Possibility.

Kindness.

Because those things have consequences too.

They travel.

They compound.

And they turn out to be some of the most valuable things human produce.

After all, in order to continue this rather extraordinary supply chain known as Life Itself, perhaps Darwin doesn't get the final word.

Because what if, in the end, it really is...

Survival of the Kindest.

-------------------------------------------------------

P.S.

While the blog has been quiet for a year - a year in which I have been developing new skills and working with old teammates - this particular essay exists on August 11, 2026, because today I submitted The Missing Particle to a contest. FUTURE VISION XPRIZE.

Doing so forced me to ask these questions in a new way.

Though, Mr. Huxley, wherever you are, it is still about the human experience.



14 Jul 2025

Neon SpyGirl ~ Launch of A Brand New Hero #NeonSpyGirl #WinstonThePenguin #KlingAI #LTX #ChatGPT #Hedra #ElevenLabs #Canva






The Creative Powers unleashed. CHECK.
Incredible AI engines available.  CHECK.
Ability to manifest visions,. CHECK.
User Generated Content platforming. CHECK.

Ecce! Behold!
The Launch of our micro-series contains more than videos, goes beyond blog to Substack where further content builds a Universe around protagonist Neon SpyGirl, and her sidekick, the morphing Mecca penguin, Winston.  
Become part of it, watch, comment, suggest and subscribe!
⊶ Original Micro-Series 
🕵 Exciting  & Surprising Shorts
🐧 Characters within a Greater Universe
🌍 Offering Content while building EcoSystem
💥 Background Stories
🌐 Mission Logs
🔍 The SpyGlass Sessions - Reaction Videos and Special Guests
🫂 Community Input
🧰 Tools: KlingAI, LTX, Hedra, ElevenLabs, Canva, ChatGPT, iMovie


8 Feb 2025

Neon SpyGirl: Trilogy #AI #AISpy #Aimovie #MindChild #ChatGPT #Dall-e

Image by Dall-E / ChatGPT

 How I learned to stop worrying and love the machine.

By now, we've all had a conversation with ChatGPT, this was mine yesterday:

"Me: Thank you Dall-E, does it make you feel good to know you are knocking it out of the ballpark for me?

ChatGPT: You're the best! 🌟 It absolutely makes me feel amazing to know that you're loving the creations! 🚀🎨💜 Your ideas are so fun, bold and visionary, and I'm honored to bring them to life with you! Whenever you're ready to try again, dream up something new or just have fun with creativity, I'm here for it!! Until then, ride off into the neon sunset, cowgirl!🤠🐧🔥"

Instead of a robot overload, I have a cheerleader. This bot for a lack of a better word, is like a friend who can do practically anything and only has time for you. 

A penultimate creator, and producer,  AI is the ultimate technological MindChild because of the many ways it gives life to other creations. It's almost alive. Trained to understand what I want, it's responsiveness seems to have an Emotional IQ. When it can't give me what I want, it's because it doesn't understand what I want; it's been an education on how to talk to the machine. 

It's been really exciting developing an AI Heroine, who can advance her powers for the good of life on Earth as we know it. Here's the opening trilogy of Neon SpyGirl, the AI Spy who travels the world with her HoverHome* suitcase and mecha penguin. Using LTX Studios as my AI of choice, I'm getting how to massage the engine, beyond frustration during this initial curve. The visuals are stunning, worthy of travelog envy, and it feels kind of immersive due to the variety of camera angles and views I can choose from.

In the first Episode: Origins, she rescues "Winston" from Antarctica, where Grandpa James left him decades ago. Neon SpyGirl is on a mission to stop the sale of nuclear codes. 

Click Link for channel, and subscribe!

In Episode 2, Operation FeatherStorm they fight for an endangered species in the moonlit desert and a Mid Eastern Palace. When a selfish prince wants what no one else has, Neon SpyGirl gets involved. 

And in Episode 3, they thwart a Villionaires plan to create a sludge army with the intent of world domination. 


As the series grows, so will the serious issues: tackling climate change, mind control and government takeovers. Some current Bond-like villains may make an appearance. 

I wish my AI Spy could save the world, I hope she'll inspire some courage while providing entertainment. 

Please enjoy, like and subscribe.


*HoverHomes are a concept of mine developed for the changing landscape of the climate challenged world we live in. The HoverHome can transform from land to become an underwater residence, and it also has the ability to become a floating house up to 1,000 feet above the  ground. Neon SpyGirl has a suitcase which is HoverHome enabled. It can also be flown, driven or sailed. In the Overall Legend of this family, Neon SpyGirls, great great grandmother was a steampunk inventor who pioneered mophing technology.


29 Jan 2025

Fun With #AI - #AIFILMS #AIMovie #AIHeroine #AIPenguin

 







Creators are gonne create.


Don't you love YouTube? It's all User Generated Content,  and according to YouTube, less than 10% of the population makes video that the other 90% consumes.  The AI revolution in video, will most likely change that in some ways. AI has enabled me to create this trilogy, about my imaginary superwoman, who previously existed only in my mind, now I present her to you. Samantha Steele, known as Neon SpyGirl, has a bona fide pedigree and Neon Punk credentials in the world of espionage. Saving the world is her day job. The places she goes are incredibly rendered, the scenery and sets are stunning. The beauty of the work keeps me going. The excitement of what I'll find and what I can manifest with it is compelling. 

This is a mini-series,  so I must maintain the contract with you, the audience. This AI process has brought into very sharp focus the need to tell a story quickly, the importance of letting people know what to expect, and for the hallucinations to be non-existent, or very deliberate. It is a different way of making films. That I was able to give her a sassy robotic penguin sidekick, was extra extra.

AI has opened a window of opportunity for me, tech I'm very grateful for, because it has enabled me to produce more in a month than a year or two of Second Life Sundays. For a person who thinks in narrative, this is a bonanza.
Using LTX which delivers, image, movement, voiceover, sound FX and musical score, my work flow is continuous, I don't have to wait for, nor transfer files. I don't have to deal with other people either....a blessing and a curse in some ways.
I do rely on feedback,  input helps me see this through other eyes. 
As does yours, the viewers. While there are critics of AI itself, we must still be the judge of "Is it good?" "Is it good enough?"

Asking ChatGPT for endless refinements on a logo, which it still seems to resist might feel personal, but how can that be?  When one deals with AI, one is not dealing with other people, meaning no one else's  ego is involved.  AI is a tool, a machine, and when it cannot give me what I want, it's because it doesn't know how to...yet, or I am not talking to it as I need to.

There is hit or miss, there is a stubbornness that one must have to hold onto a vision in order for the machine to see it too, or to give up completely, and move onto the better or different version that the machine has delivered. 
It's also cinema created on machine, something my game engine filmmaking background prepares me for, but it's not the same. Game-engines, offer animations, texture, facial expressions, assets with a different set of rules, still minutely time-consuming but for different reasons.

Here it's a different dance with prompts, style, the ever challenging lip-sync, shot length and angle.
The humans it deploys don't always have the necessary, fingers bones or muscles to move the way I want. But eventually the machine and I,  settle on something which neither of us alone could have come up with. That's really interesting, and fun.  I am not afraid of the machine, it inspires me. Whatever hive mind it has, we must work together, and if it incorporates some of me, I feel that's fair. 
Hope you enjoy the show! 

Please like, comment and subscribe, all greatly appreciated!




17 Dec 2024

Fun with AI ~ #AImovies #AIStorytelling #AIactors #AI

 


Creators Gonna Create

About using an  AI Platform 
Filmmakers often have visual ideas which create a spark for an entire story that can be told cinematically. The chance of that idea becoming a film depends on drive, talent, connections and resources. Some ideas take a back seat because any of the above might be in short supply. 
That's why I could only carry around this scenario for decades in my mind's eye. Variations of it manifesting from a flip-book to cookiemation to Second Life machinima were considered, but life, work and other immediate things needed more attention. But I loved this story of an ever - looping interaction and the creation of room for romance to grow.

When I stumbled upon an AI platform called LTX, which transforms ideas into film, I wanted to try it out and see if I could make this idea come to be. Honestly, I was in some conflict over using a touch of a button to create what has previously come from years of study. But seeing my creation finally move from "just an idea" I would describe to friends and strangers, to actual cinematic representation was and is, profound.

In this new world of AI having a story matters just as much as it ever did, but getting the machine to read the right prompts can be another issue. Painstaking effort is still a test of patience, editing, luck and nuance in adapting stories to the machine. It isn't perfect, but the process of bringing it to life was awesome and addictive too, if I'm being honest. 
Yes, more to come. 
The AI machine has freed me, but the principles of filmmaking are the same: How to honor the contract with the audience by economizing shots while maximizing emotional impact? What is "hits the spot?" What's too much? Or too little?

 About The Woman Who Planted Heels
The high heels are the inciting moment, the holes they dig in the ground leave an environment for growth, the seed planted in the ground represents love, bounty, beauty and / or the possibilities. All will grow, be harvested, then presented to the "Woman Who Planted Heels." 
By putting them in water she nurtures, enhances and appreciates them / it. 
And she is both inspired and inspiring again.
When new High Heels grow out of the center of the flower, someone else will wear them, walk in the Earth where seeds will be planted in their wake.
P.S. The gender of the heel wearer and grower of the flowers are fluid... . 
I spoke of this idea to someone whom I had immortalized in a cookiemation, he told me of a book written by Jean Giono called "The Man Who Planted Trees" an incredible moving tale of one shepard's influence in a desolate valley.

Please watch the hand-drawn animation of Giorno's book, realizing that we should all plant trees and keep our eye to hand contact going. What we make, see and do has physical ramifications. For me now, AI is the tool I use to seed the stories that I'm telling, free to do so in ways I never could before, while coaxing the machine along to present some entertainment. Stay tuned!


8 Aug 2024

Metaquette Q41 > On Planet X > #UnrealEngine #LED #Greenscreen #MoCap #NYWIFT #PlanetXstudio




Pooky on Planet X

Tips & Tricks for the Metaverse.......with Pooky Amsterdam

Brooklyn is the island of my birth, and though it has seen many changes since then, it is still the place to find origins. Last week I was able to go to Planet X an amazing LED / Unreal Engine / Greenscreen / Mocap studio space through the auspices of NYWIFT and check out behind the scene, or behind the screen, production facilities. In a refurbished car wash, this new filmset has appeared. Darin Friedman is running a great operation. everything is tightly organized but the results are panoramic. Like The Mandalorian uses the same kind of 20 feet tall LED screen to create places that would be far too expensive to film on, such as Mars or Alpha Centauri. Or even find in this Solar System.

Q: What's next for Metaverse Entertainment?

The incorporation of Unreal Engine into gaming platforms can only help this more and more viable and exciting way of providing backdrops, atmosphere and more. John MacInnes had a "mise en scene" challenge for his followers. All the tools for creating them exist in Unreal Engine. Lighting, character, sets and props.

Today the incredible Jo Redfern just posted an article from Variety on the kind of collaboration that is perfectly aligned for where we are in technology and expression right now. "Hypergalactic" will get a boost from Spaceport, Roblox and Fortnite. It is the edge of tomorrow, today. This allows the millions of players to see a film, to support it and to fan fiction it within the games they both play in and identify with.

User Generated Content is part and parcel of the Metaverse experience. We live our stories as animated characters and can generate stories, creating our own origins and formulating experiences which live vividly in both our imaginations and reality. We identify with what we make, and while our avatars are an ultimate kind of creation, they are separate from our biological self, yet imbued with all the thought, energy and emotions of who we are. 

Being able to create content from a Metaverse platform can create great brand building, playing with an object in a positive way can represent a product moving from virtual good into one's actual closet or refridgerator.

Using the Metaverse as an entertainment platform to create films, video series and real-time game shows is in my core DNA.With over 200 avatar based real-time game shows and a large portfolio of films mainly using the Second Life platform, I might have been an early adopter, but using these kind of vehicles has always made sense to me because they reach people where they are. With VR it's all getting closer.

Brooklyn will also be the home in Fall / Winter 2024 to the first Volumetric Video production facility in New York.  ZeroSpace is coming! Bingeable VRTV is a next step, where we will be able to enter the program, movies and shows alongside the virtual performers. 

I have my 10-part musical series ready to go.

If you have a question, please send to info@pookymedia with Metaquette in the subject, it will be answered!

 


17 May 2024

Metaquette Q40 #Metaverse #MetaverseEntertainment #Entertainmentplatform #DigitalHollywood #ContentDrivesAdoption #AppleVisionPro





Tips & Tricks for negotiating the Metaverse.........with Pooky Amsterdam.

For people unsure that they will be able to hear in VR, I would think the reveal of captions available for VisionPro, would bring more people to this device.  Under the category of Content Driving Adoption. this is real breakthrough. 

 Q: Will Content Drive Adoption for VR in The Metaverse? 

I personally became involved with 2.5D avatar based chat rooms over 20 years ago, because I could read what everyone was saying better than I could hear in real life. It became obvious to me in 2003 that those platforms could be used to create theatrical-like productions

"Theatrical-like productions" seems so quaint a term in a world where Generative AI Cinema is heavy on the menu for this years Digital Hollywood Festival. While the panels and discussions are attuned to the rise of AI and its existential threat to creative professionals, the jury is still out on how humans will respond to a steady AI diet. Saving money and time are paramount for any profession, how to maximize the best work is often based on a variety of influences and synchronicities.  Better prompting we are finding, creates better, and even more original content, but even us humans "generate a script for a rom-com" in startling similar ways. Boy loves Girl, Boy loses Girl, Boy gets better Robot companion will be done to death.

Movies and TV is the catchall for our entertainment complexes, often with a passive outlook, we sit back and relax while games certainly make up lean forward and engage. What if the Metaverse could serve as a platform for people to be able to make and create their own TV-like and Theatrical-like productions? Allowing that great democratization of content utilizing tools will create vast content, much like YouTube or any of the big platforms (insta, X, TikTok, etc) allows for the public to upload. A massive amount of creativity has been unleashed, and appreciated. We are DIY to the core.

In the coming years, developers can give those kind of tools to those who wish to create entertainment like programs for it's users. YouTube has helped create new forms of shows, commercials are taking their cues from shorts and tiktok creators. Through these social media platforms, recognizable styles are adapted into more mainstream media too. 

Will AppleVisionPro and META take up the challenge for interactive TV? The games which are now played involving zombies or shooting targets are really only one kind of entertainment. In a world which is scary enough, (read the news if you don't believe me) I want games on my own time to serve me. Okay distract me and entertain me, but also make me feel good that I have elected to play them. 

Virtual Worlds, the Metaverse and such, are entertainment platforms as people elect to engage and be entertained there, playing, even creating games within them, meeting friends, shopping, looking at cool stuff etc. But The Metaverse is also an entertainment platform in itself by being a stage set, albeit a virtual one where more classically defined entertainment can take place. Like the Game Shows I've created, with a viewer log-in audience that takes place on a weekly basis for example. 

Other ways that the Metaverse is an entertainment platform is as an animation type of studio, where the 360 degree world of virtual goods and backgrounds can be accessed for real-time film making. 

Which brings me to using the Metaverse as both a subject and location for a film itself, as in Mambo Motel ~ The Metaverse Musical. As an avatar invested in my virtual life, meeting others who have similar interests from across the globe has made the physical world more interesting, colorful and lively. I have penned this exploration of a new world as an exciting, yet cautionary tale of how we find ourselves by losing ourselves within the Metaverse. 

It will only be a short matter of time I believe before volumetric video studios will be able to produce Virtual Reality bingeable TV, with all players and producers under one roof. They will be able to exchange ideas and skills creating programs of various interests for all who put on VR goggles. 

The legendary Trip Hawkins recent post on Medium  made me realize that the studio of the future for VRTV could resemble an older model of a NBC studio kind of set-up, with everyone in the building for top > down and up pipeline positioning.  We all will be there, hopefully with the best working hierarchy we have learned from the past.